Tag Archive : eLearning

/ eLearning

After announcing a modest $28 million raise earlier this year, the user-generated gamified e-learning platform Kahoot today announced a much bigger round to double down on the current surge in demand for remote education.

The Norwegian startup — which has clocked 1.3 billion “participating players” since launching in 2013 — has picked up $215 million from SoftBank, specifically by way of a “private placement to a subsidiary of SoftBank Group Corp., through issuance of 43,000,000 new shares.” The placement was made at 46 Norwegian Krone per share, working out to NOK1,978 million (or $215 million), and the funding will be used for acquisitions and also to continue its expansion.

Kahoot is traded on the Merkur Market in Oslo — a stepping stone between being a fully private startup and a publicly-listed company — and today the company is trading more than 15% up on the news. At market open today,

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Technavio has been monitoring the academic e-learning market and it is poised to grow by $ 72.41 billion during 2020-2024, progressing at a CAGR of over 15% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment.

This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20201004005007/en/

Technavio has announced its latest market research report titled Global Academic E-Learning Market 2020-2024 (Graphic: Business Wire)

Although the COVID-19 pandemic continues to transform the growth of various industries, the immediate impact of the outbreak is varied. While a few industries will register a drop in demand, numerous others will continue to remain unscathed and show promising growth opportunities. Technavio’s in-depth research has all your needs covered as our research reports include all foreseeable market scenarios, including pre- & post-COVID-19 analysis. We offer $1000 worth of FREE customization

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The global e-learning market size is poised to grow by USD 93.64 billion during 2020-2024, progressing at a CAGR of almost 13% throughout the forecast period, according to the latest report by Technavio. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment. The report also provides the market impact and new opportunities created due to the COVID-19 pandemic. Download a Free Sample of REPORT with COVID-19 Crisis and Recovery Analysis.

This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20200930005624/en/

Technavio has announced its latest market research report titled Global e-Learning Market 2020-2024 (Graphic: Business Wire)

E-learning is a leveraging technique of gamification by tracking the progress of students and improving their interactions with educators and other students. As gamification is adding to the increased popularity of e-learning, vendors are also encouraged to integrate more learning modules such

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