Tag Archive : Principles

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Angela Lang/CNET

Microsoft announced 10 new app store principles in a blog post Thursday, needling Apple’s and Google’s policies in the process. The new guidelines from Microsoft are intended to promote choice, fairness and innovation for software developers on Windows 10.

“Developers will have the freedom to choose whether to distribute their apps for Windows through our app store. We will not block competing app stores on Windows.” the first principle reads.

“Windows 10 is an open platform. Unlike some other popular digital platforms, developers are free to choose how they distribute their apps,” the tech giant wrote, alluding to Apple and Google.

Those companies are embroiled in a legal battle with Fortnite developer Epic over fees they charge in their respective app stores.

Earlier this month, lawmakers

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Microsoft published and committed to following a list of 10 principles in its treatment of third-party apps on Windows, capitalizing on the ongoing backlash against Apple over the iPhone maker’s revenue sharing policies and restrictions on cloud streaming services in the iOS App Store.

The commitments include giving developers “the freedom to choose whether to distribute their apps for Windows through our app store,” and promising to allow competing app stores on Windows. In addition, Microsoft said in the post that it “will not block an app from Windows based on a developer’s business model or how it delivers content and services, including whether content is installed on a device or streamed from the cloud.”

The principles, published Thursday morning by Rima Alaily, Microsoft deputy general counsel, largely restate Microsoft’s existing practices. The company says it’s building on the ideas of the Coalition for App Fairness, which includes Epic Games,

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Guiding Principles for Use of Technology with Early Learners

The thoughtful use of technology by parents and early educators can engage children in key skills such as play, self-expression, and computational thinking which will support later success across all academic disciplines and help maintain young children’s natural curiosity.

The Departments recognize that families and early educators have many different options for using technology with early learners. The Departments believe that guidance needs to reflect the reality that families and early educators have access to apps, digital books, games, video chatting software, and a multitude of other interactive technologies that can be used with young children. Even as new technologies emerge, the Departments believe that these principles apply, though guidance may evolve as more research on this topic is published.

The Departments’ four guiding principles for use of technology with early learners are as follows:

  • Guiding Principle #1: Technology—when used appropriately—can
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