Amazon Game Studios and Relentless Studios’ online third-person shooter Crucible will be taken offline. An entry labeled as a “final update” on its official development blog went up late on Friday afternoon to inform fans and beta testers that work on the game would be discontinued.
Crucible had been in development since 2014 when it launched on May 20, and was heralded as Amazon’s big attempt to break into the video game market. It was initially free to play and download, with a number of in-game purchases that offered new character costumes, additional currency, and other extras.
However, Crucible quickly ran into a host of problems, including server issues, lukewarm reviews, and criticism over its “freemium” pricing model. A little over a month later, on June 30, Amazon yanked Crucible from digital storefronts and returned it to a closed beta.
Since then, Crucible‘s primary developers at Seattle-based